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| Clan Rules & Information | ||||||
Membership & RecruitingFootmen and higher rank may participate in clans. A clan is only opened by a Baron or higher rank with 3 teammates (totalling maximum 4 members per clan). This player becomes the clan leader, and must submit a clanname, and choice of philosophy/clan, along with list of members. Register your clan Here, once you have read all the rules below. The 3 teammates must be Baron ranked or lower. Clan Philosophies and Specialties There are 11 philosophies, each able to support 10 or more clans each.
Each clan is unique in that it has a specialty, that further enhances the clan, increasing in strength as the clan upgrades to higher levels using their PowerGlyphs. Clan Wars - Fighting for Axeoth
Clan Artifacts Each land has a unique artifact, that becomes available to the Clan that holds it. Artifacts & attributes are 'unknown' for a specific land until revealed by a Clan War for that land. The Artifact can be used by a clan in future clan wars, once per clan war. Clan PowerGlyphs PowerGlyphs are created with the combined essence of several artifacts. When a Clan holds several lands adjacent to each other in the same continent or island, chances for a PowerGlyph increases. Therefore, choice of land for clan wars can be considered a tactical decision to acquire a PowerGlyph. The PowerGlyph has 5 levels:
The PowerGlyph is weakened or lost if a key land is lost to the enemy. Allies & Archenemies Ally philosophies may mutually exchange owned lands for tactical superiority. An Archenemy philosophy clan can force a clan into a clan war whether the targeted clan leader likes it or not. (Though the clanleader may decide to forefit). A Clan Forefit If a clan fails to finish a clan war, and forefits the clan war, they can lose a land they control (becomes unowned land again). The clan also loses 10 prestige. (Can go into negative prestige). All 8 players must participate in a clan war to have a victory/loss. If a clan member intentionally forefits or avoids playing a designated clan war, it could mean forefit for their whole clan, without forefit penalty to opposing clan. *A clan war can still be finished with one matchup forefit, but the victory prestige points for the winning clan is halved. Members Exchange & Cheating You can always exchange/replace a clan member, but if the member is already in a clan war, you must wait until the war is over. If your member leaves in middle of a clan war, that is your problem. Also choose your clanmembers wisely, if a member is caught cheating, you may lose tremendous amounts of clan prestige and/or land. What is the Point of Clan Prestige? Also Acts as 'Currency' Besides putting you on the right rank in
the Clan Rankings Page, you gain 2 points in the main ToH ranking for
every 1 point of clan prestige you gain. Be warned however, losing
prestige points has the reverse effect! The clan leader also gets a
bonus of 25 rankings points for every clan
victory, and a clan war victory icon | ||||||