Icelandia
Neighbours (5, Invadable): Ajit, Vermillion Border, Coronius, Tatalia, Tidewater
Lordship Value: 9
Land Mass: 2592 cubic km
Water Content: 52%
Terrain Type: Snow
Common Resources: Wood, Crystal
Scarce Resources: Sulfur
Dominating Class: Tower
Current Landholder:

Former Landholders
none


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"Wizards of Ice"
Lords of Erathia -Mainpage
Story: The powerful southern barbarians of Coronius want total control of Icelandia. Their might and ability to make allies and grow in numbers may be their strength, but the Ice Wizards have layed a trap for them. The Wizards believe that their magic will conquer any form of might shown by the barbarians. Although Icelandia is split into a northern and southern segement by a mountain range, there are ways through, and the barbarians have access to a shipyard to venture north by sea. The Ice Wizards feel confident, however, that they will remove these barbarians with ease, they have come too far north out of their homelands.
Ice Wizard's Magic Glyph